Georgia Institute of Technology

M.S. Human-Computer Interaction

Industrial Design Specialization

Expected Graduation: May 2017


Georgia Institute of Technology

B.S. Psychology

May 2015



Georgia Tech Research Institute

Jan 2016 - Present 

· Apply human factors and design principles to flight simulations to select pilots of unmanned aircraft; simulations include controlling two UAVs in multiple tasks, varying levels of autonomous flightred design principles to flight simulations to select pilots of unmanned aircraft


Google, Inc.

May – Aug 2016

· User Experience Research Intern.

· User Experience Research Intern at YouTube. Designed and conducted eye tracking and accessibility studies, translated findings into visual and interaction design recommendations to improve usability 

· Analyzed qualitative and quantitative data; communicated findings to software engineers and managers

· Design mentor at Spectra Hackathon for women at YouTube


Georgia Tech Sonification Lab

May 2014 - Present

· Lead group of Master’s students in designing heads-up and dashboard displays for autonomous vehicles which will be used in card sorting and tested in a high fidelity driving simulator

· Apply UX design principles in development of accessible weather app for visually impaired users for iOS, Android

· Develop sketches, wireframes, and prototypes to communicate UI changes to multi-disciplinary team

· Create task analysis based on interviews with STEM instructors to support design of an accessible astronomy education tool for visually impaired students

·  Conduct usability testing and user interviews


Aerospace Cognitive Engineering Lab

May– Sept 2015

· Organize and write script for focus groups with licensed private pilots, focusing on understanding areas of stress during flight and how alternative GUIs can be designed to facilitate decision-making


Cognitive Neuroscience Research Lab

May 2013 – Aug 2014

· Measure neural activity using fMRI in memory tasks to determine how information about a future task is processed in the brain



Search and Rescue Drone Displays

· Perform competitive analysis on current mobile apps used in drone search and rescue

· Interview pilots and utilize participatory design in sketching, white boarding sessions to develop user workflows and wireframes to improve current systems

· Create functional prototype and conduct user testing, cognitive walkthrough with drone pilots

· Implement user feedback through iterative human centered design process

· Ensure technical aspects are feasible throughout rapidly progressing research and design iterations


Lupus Self Care App

· Executed end-to-end user centered design process, including user research, surveys, paper prototyping, high fidelity interactive prototyping, and user testing

· Identified needed product features and implemented iterative changes from user feedback



UX Design and Research

· Low to high fidelity prototyping, Wireframing, Sketching, Paper prototyping, User testing, Interviews/Focus groups, Task analysis, User workflows, Storyboarding, Participatory design, Rapid prototyping, Human factors

Prototyping Tools

· Axure,, Balsamiq, Invision, Illustrator, Photoshop, Sketch

Programming Languages